Nature's Grave

Restore harmony to the world in an intense action-packed game

by

Graveyard Shift

About

Nature's Grave is a 2D top-down action game focused on intense combat interactions and evocative environments. You navigate the world as a nature spirit with the goal of defeating the blighted monsters that have poisoned the world. Fight your way through the corruption and bring life back to a dead land!

Restore a corrupt world

In a world corrupted by malice, you the player, control a nature spirit in pursuit of restoring life to the lands by defeating blighted enemies.

Face challenging monstrocities

Each blighted foe poses a unique challenge. Learn, adapt and master their playstyles on your journey.

High speed combat

Dodge attacks with your dash and use your grapple hook to escape or engage enemies.

Find yourself in a lost world

Explore the lands and gather cryptic messages of the events that took place.

Watch trailer and gameplay

Characters

Concept Artwork

Downloads

Hello, we are the Graveyard Shift!

We are a group of game developers from Drexel University. We formed a team in September 2021 and since then have been working on Nature's Grave.

Video Game Title

Nature's Grave

Platforms

Windows

Release Date

Spring 2022

Studio Name

Graveyard Shift

Design Team

Advised by Rob Lloyd, Dan Rose, and Tony Rowe

Producer

Sana Hadavi (GDAP)

Player Animator & Level Designer

Hannah Bergman (GDAP)

Concept/Environment Art & Enemy/Level Design

Chris Epure (GDAP)

Enemy Design & Animator

Liam Shea (GDAP)

UI/UX Designer

Britney Tu (UXID)

UI/UX Designer & Website Developer

Lily Raphael (UXID)

Sound Designer

Caroline Kottmeier (FMTV)

Programming Team

Advised by Gregory Hislop

Programming Lead

Penghu Chen (CS)

UI/UX Developer

Dawei Chi (CS)

UI/UX Developer

Tiffany Ly (CS)

Player/Environment Developer

Cynthia Harris (CS)

Player/Enemy/Environment Developer

Kevin Cheng (CS)

Backend/Sound/Environment Developer

Jarod Mellus (CS)